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One Step Sparring / Free Sparring

 

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One Step Sparring

1) White, Yellow, and Orange belt competitors will perform one step sparring instead of free sparring against opponents at tournaments.

2) matches will be run just like free sparring divisions and will utilise the same bye system.

3) Competitors will execute 3 different one steps within a match and will be scored after each one step. There is no time limit on one step competition.

4) Judges will base superiority decisions on the same criteria as in the form competition.

5) After each one step has been executed by each competitor, judges will raise the appropriate flag of of the competitor that they feel has executed the superior one step. The winner will advance to the next round just like the free sparring competition. This is done until the overall winner is determined.


Free Sparring

1) safety equipment is mandatory for all competitors. The required safety equipment for ATF tournaments include:
Safety Kicks, Safety Punches, Headgear, and a protective cup for male competitors. Other safety gear is recommended but not required.
The safety equipment used must be of the foam type and must be
red in color

2) The position of the officials and competitors in a sparing ring:

Time Keeper / Score Keeper
Corner Judge

Corner Judge

White

Red

Center Judge

Ring Sizes : 12' x 12' , 15' x 15' , 18' x 18'

3) A match consists of one round which is two minutes in length. The time is continuous does not stop when calling points. The first competitor to reach five points or the competitor who is ahead in points at the end of the 2 minutes is declared the winner. In the event of a tie in score, the next point scored will win the match, under sudden victory.

4) Target Areas: The front and sides of the body above the belt are a legal area for both hand and foot attacks.

5) Number of points awarded:

1 point

A controlled hand or foot technique to the body.

2 points

A controlled foot technique to the head.

2 points

A controlled jumping foot technique to the body.

3 points

A controlled jumping foot technique to the head.


6) Judges can give the following signal during a match:

Point

Judge will hold up colored flag with on hand and use the other hand to indicate the number of points to be awarded.

No Point

Judge will cross fists at the belt level.

No See

Judge will cover eyes with crossed hands

Warning

Judge will wave the appropriate colored flag low towards the floor.


7) Whenever a judge sees a point scored, he/she will yell "Point!" or "Break!" the center judge will then regroup the competitors and call for points. It's important to note that any of these three judges can call for points at any time during a match.

8) Whenever a judge sees a rule violation, he/she will yell "Warning!" The center judge will regroup the competitors and call for warnings. ( The center judge may have to stop time if necessary) The center judge will then call for points.

9) Warnings, point deductions and disqualification's may result from the following:

  • Excessive contact
  • Running out of bounds
  • Grabbing an opponent
  • Tripping, Throwing, Foot sweeping
  • Finger tip or Spearing techniques
  • Attacking an illegal target

  • Attacking a downed opponent
  • Using the knees or elbows to attack
  • Unsportsman-like conduct
  • Hand attack to the head
  • Foot attack to the face not covered by the head gear
10) The 1st infraction of a rule will result in a warning. The 2nd infraction will result in a point awarded to the other opponent. The 3rd infraction will result in a disqualification of the competitor. The only exception to this procedure is a hand attack to the head which will result in a point being awarded to the other competitor at the 1st infraction.

11) If a warning and a point are called at the same time, the warning is called first and then for points. A competitor cannot receive a warning and then receive a point on the same call.

12) A competitor who is out of bounds cannot score with a technique until he/she has moved back in bounds. A competitor who is out of bounds; however, can be scored upon by the opponent who is still in bounds.
  • Kicking Rule

One foot has to be in bounds in order to score a point with a kick.

  • Jumping Rule

The attacker must have left the ring in bounds with the kick scoring be fore the attacker touches the ground.

  • Punching Rule

No punches may be scored if any foot is out of bounds.

This page was updated 04/16/10

 

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